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Oliver Guy

Programmer & Game Developer

I am an optimistic individual with over 3 years of game development experience, using tools including Unity and Unreal Engine. My passion for game development stems from my ability to think logically and creatively. I find solving problems rewarding and show determination when finding solutions. I enjoy creating game mechanics and finding ways to make the player experience feel satisfying through design, visual effects and audio. Collaborating with designers and developers to implement a team vision for a game/application is an experience I find exceptionally satisfying. The main programming languages I use are C# and C++, and I have created several projects in the past.

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Notably, I was the project lead for a 2D platformer built in Unity that a team of students published to the Google Play Store. Terramental received University funding during summer 2022, which supported in outsourcing assets and acquiring hardware.

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Currently a final year (Level 6) student studying BSc Computer Games Development with Honours at the University of Westminster in London.

Featured Projects

Tour.Go

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Unity

C#

AR

Educational

Firebase

This Ancient Isle

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Unreal Engine

Solo Project

Blueprints

C++

Procedural Terrain

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Unity

C#

Solo

Game AI

Pathfinding

Forefront VR

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Unity

C#

Solo

Virtual Reality

XRIT

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